Difference between revisions of "LlAxisAngle2Rot"

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(It spoke to me ^^;)
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     state_entry()
     state_entry()
     {
     {
         rotation rTest=llAxisAngle2Rot(<0.0, 0.0, 1.0>, (90.0*DEG_TO_RAD));
         vector axis = <0.0, 0.0, 1.0>;
         vector eTest=llRot2Euler(rTest)*RAD_TO_DEG;
        float angle = 90.0 * DEG_TO_RAD;
 
        rotation rot = llAxisAngle2Rot(axis, angle);
        llOwnerSay((string) eTest);
         vector euler = llRot2Euler(rTest) * RAD_TO_DEG;


        llOwnerSay((string) euler);
         //Says <0.0, 0.0, 90.0> since it is rotating 90 degrees on the Z axis caused by the 1.0 placed in the Z vector spot.  
         //Says <0.0, 0.0, 90.0> since it is rotating 90 degrees on the Z axis caused by the 1.0 placed in the Z vector spot.  
     }
     }
}</lsl>
}</lsl>



Revision as of 08:18, 11 April 2008

Summary

Function: rotation llAxisAngle2Rot( vector axis, float angle );

Returns a rotation that is a generated angle about axis

• vector axis
• float angle expressed in radians.

axis should be normalized.

Examples

<lsl>default {

   state_entry()
   {
       vector axis = <0.0, 0.0, 1.0>;
       float angle = 90.0 * DEG_TO_RAD;
       rotation rot = llAxisAngle2Rot(axis, angle);
       vector euler = llRot2Euler(rTest) * RAD_TO_DEG;
       llOwnerSay((string) euler);
       //Says <0.0, 0.0, 90.0> since it is rotating 90 degrees on the Z axis caused by the 1.0 placed in the Z vector spot. 
   }
}</lsl>

See Also

Functions

•  llRot2Angle
•  llRot2Axis

Deep Notes

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Signature

function rotation llAxisAngle2Rot( vector axis, float angle );