Difference between revisions of "LlCos"

From Second Life Wiki
Jump to navigation Jump to search
Line 8: Line 8:
|spec
|spec
|caveats
|caveats
|examples
|examples=<pre>
// Touch the object with this script in it to see the cosine of random numbers!
default
{
    touch_start(integer num)
    {
        float r = llFrand(TWO_PI);
        llOwnerSay("The cosine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + llCos(r));
    }
}
</pre>
|helpers
|helpers
|also_functions=
|also_functions=

Revision as of 18:43, 8 March 2007

Summary

Function: float llCos( float theta );

Returns a float that is the cosine of theta.

• float theta angle expressed in radians.

Examples

// Touch the object with this script in it to see the cosine of random numbers!
default
{
    touch_start(integer num)
    {
        float r = llFrand(TWO_PI);
        llOwnerSay("The cosine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + llCos(r));
    }
}

See Also

Functions

• llSin llAsin sine & inverse Sine
•  llAcos inverse cosine
• llTan llAtan2 tangent & inverse tangent

Deep Notes

Search JIRA for related Issues

Signature

function float llCos( float theta );