Difference between revisions of "LlEdgeOfWorld"
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{{LSL_Function | {{LSL_Function | ||
|func_id=205|func_sleep=0.0|func_energy=10.0 | |func_id=205|func_sleep=0.0|func_energy=10.0 | ||
|func=llEdgeOfWorld|return_type= | |func=llEdgeOfWorld|return_type=boolean|p1_type=vector|p1_name=pos|p2_type=vector|p2_name=dir | ||
|func_footnote | |func_footnote | ||
|func_desc=Checks to see whether the border hit by '''dir''' from '''pos''' is the edge of the world (has no neighboring simulator) | |func_desc=Checks to see whether the border hit by '''dir''' from '''pos''' is the edge of the world (has no neighboring simulator) | ||
|return_text= | |return_text=. | ||
|spec | |spec | ||
|caveats | |caveats |
Revision as of 09:57, 9 February 2007
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Summary
Function: boolean llEdgeOfWorld( vector pos, vector dir );205 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring simulator)
Returns a boolean .
• vector | pos | |||
• vector | dir |