Difference between revisions of "LlGetAnimation"
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{{LSL Function/avatar|id|sim=*}}{{LSL_Function | {{LSL Function/avatar|id|sim=*}}{{LSL_Function | ||
|func_id=162|func_sleep=0.0|func_energy=10.0 | |func_id=162|func_sleep=0.0|func_energy=10.0 |
Revision as of 13:01, 29 January 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: string llGetAnimation( key id );162 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a string that is the name of the currently playing locomotion animation for avatar id. See the table below.
• key | id | – | avatar UUID that is in the same region |
llGetAgentInfo and llGetAnimationList provide more detailed information about the avatar state then this function does, it is recommended that you use them instead.
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Caveats
Examples
See Also
Functions
• | llGetAgentInfo | |||
• | llGetAnimationList |