Difference between revisions of "LlGetAnimation"
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(blank return value can happen) |
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|return_text=that is the name of the currently playing locomotion animation for avatar '''id'''. See the table below. | |return_text=that is the name of the currently playing locomotion animation for avatar '''id'''. See the table below. | ||
|spec | |spec | ||
|caveats | |caveats=This function can return an empty string while the avatar is logging out. | ||
|constants={{{!}} | |constants={{{!}} | ||
{{!}}-valign="top" | {{!}}-valign="top" | ||
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{{!}}- | {{!}}- | ||
{{!}}"Init" | {{!}}"Init" | ||
{{!}} | {{!}}At login and after teleports. | ||
{{!}}- | {{!}}- | ||
{{!}}"Jumping" | {{!}}"Jumping" |
Revision as of 23:17, 22 May 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: string llGetAnimation( key id );162 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a string that is the name of the currently playing locomotion animation for avatar id. See the table below.
• key | id | – | avatar UUID that is in the same region |
llGetAgentInfo and llGetAnimationList provide more detailed information about the avatar state then this function does, it is recommended that you use them instead.
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Caveats
This function can return an empty string while the avatar is logging out.
Examples
See Also
Functions
• | llGetAgentInfo | |||
• | llGetAnimationList |