Difference between revisions of "LlGetAnimation"

From Second Life Wiki
Jump to: navigation, search
 
Line 1: Line 1:
{{LSLFunctionAll|func_id=162|func_sleep=0.0|func_energy=10.0|func=llGetAnimation|return_type=string|p1_type=key|p1_name=id|func_footnote=Get the currently playing locomotion animation for avatar id|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
+
{{LSL_Function
 +
|func_id=162|func_sleep=0.0|func_energy=10.0
 +
|func=llGetAnimation|return_type=string|p1_type=key|p1_name=id|p1_desc=Agent [[UUID]] in the [[sim]].
 +
|func_footnote=This function isn't all that useful, {{LSLG|llGetAgentInfo}} and {{LSLG|llGetAnimationList}} provide more information in a more useful manner.
 +
|func_desc
 +
|return_text=that is the name of the currently playing locomotion animation for avatar '''id'''.
 +
|spec
 +
|caveats
 +
|constants
 +
|examples
 +
|helpers
 +
|also_functions=*{{LSLG|llGetAgentInfo}}
 +
*{{LSLG|llGetAnimationList}}
 +
|also_events
 +
|also_tests
 +
|also_articles
 +
|notes
 +
|permission
 +
|negative_index
 +
|cat1=Avatar
 +
|cat2
 +
|cat3
 +
|cat4=Stub
 +
}}

Revision as of 11:21, 9 February 2007

Summary

Function: string llGetAnimation( key id );

Returns a string that is the name of the currently playing locomotion animation for avatar id.

• key id Agent UUID in the sim.

This function isn't all that useful, llGetAgentInfo and llGetAnimationList provide more information in a more useful manner.

Examples

See Also

Deep Notes

Search JIRA for related Issues

Signature

function string llGetAnimation( key id );