Difference between revisions of "LlGetAnimation"
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|func_footnote=This function isn't all that useful, {{LSLG|llGetAgentInfo}} and {{LSLG|llGetAnimationList}} provide more information in a more useful manner. | |func_footnote=This function isn't all that useful, {{LSLG|llGetAgentInfo}} and {{LSLG|llGetAnimationList}} provide more information in a more useful manner. | ||
|func_desc | |func_desc | ||
|return_text=that is the name of the currently playing locomotion animation for avatar '''id'''. | |return_text=that is the name of the currently playing locomotion animation for avatar '''id'''. See the table below. | ||
|spec | |spec | ||
|caveats | |caveats | ||
Line 33: | Line 33: | ||
{{!}}- | {{!}}- | ||
{{!}}Sitting | {{!}}Sitting | ||
{{!}} | {{!}}The avatar is sitting on an object. | ||
{{!}}- | {{!}}- | ||
{{!}}Sitting on Ground | {{!}}Sitting on Ground |
Revision as of 11:26, 9 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: string llGetAnimation( key id );162 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a string that is the name of the currently playing locomotion animation for avatar id. See the table below.
• key | id | – | Agent UUID in the sim. |
This function isn't all that useful, llGetAgentInfo and llGetAnimationList provide more information in a more useful manner.
Value | Description |
---|---|
Crouching | |
Hovering | |
Hovering Down | |
Hovering Up | |
Jumping | |
PreJumping | |
Running | |
Sitting | The avatar is sitting on an object. |
Sitting on Ground | |
Standing | |
Striding | |
Flying | |
FlyingSlow | |
Falling Down | |
Standing Up | |
Landing | |
Soft Landing | |
CrouchWalking | |
Turning Left | |
Turning Right | |
Walking |