LlGetAnimation

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Revision as of 02:50, 13 June 2007 by Eyana Yohkoh (Talk | contribs)

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Summary

Function: string llGetAnimation( key id );

Returns a string that is the name of the currently playing locomotion animation for avatar id. See the table below.

• key id Agent UUID in the sim.

This function isn't all that useful, llGetAgentInfo and llGetAnimationList provide more information in a more useful manner.

Value Description
"Crouching"
"Hovering"
"Hovering Down"
"Hovering Up"
"Jumping"
"PreJumping"
"Running"
Value Description
"Sitting" Sitting on an object.
"Sitting on Ground"
"Standing"
"Striding"
"Flying"
"FlyingSlow"
"Falling Down"
Value Description
"Standing Up" After falling from a great distance.
"Landing"
"Soft Landing"
"CrouchWalking"
"Turning Left"
"Turning Right"
"Walking"

Examples

See Also

Functions

•  llGetAgentInfo
•  llGetAnimationList

Deep Notes

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Signature

function string llGetAnimation( key id );