GetAnimation/nl
llGetAnimation
Returns a string that is the name of the currently playing locomotion animation for avatar id. See the table below.
llGetAgentInfo and llGetAnimationList provide more detailed information about the avatar state then this function does, it is recommended that you use them instead.
Value
|
Description
|
"Crouching"
|
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"CrouchWalking"
|
|
"Falling Down"
|
|
"Flying"
|
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"FlyingSlow"
|
|
"Hovering"
|
|
"Hovering Down"
|
|
"Hovering Up"
|
|
|
Value
|
Description
|
"Init"
|
|
"Jumping"
|
|
"Landing"
|
|
"PreJumping"
|
|
"Running"
|
|
"Sitting"
|
Sitting on an object.
|
"Sitting on Ground"
|
|
|
Value
|
Description
|
"Standing"
|
|
"Standing Up"
|
After falling a great distance.
|
"Striding"
|
|
"Soft Landing"
|
|
"Taking Off"
|
|
"Turning Left"
|
|
"Turning Right"
|
|
"Walking"
|
|
|
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