Difference between revisions of "LlGetAttached"
Jump to navigation
Jump to search
Rolig Loon (talk | contribs) |
Rolig Loon (talk | contribs) m |
||
Line 39: | Line 39: | ||
|also_functions={{LSL DefineRow||[[llAttachToAvatar]]}} | |also_functions={{LSL DefineRow||[[llAttachToAvatar]]}} | ||
{{LSL DefineRow||[[llDetachFromAvatar]]}} | {{LSL DefineRow||[[llDetachFromAvatar]]}} | ||
{{LSL DefineRow||[[ | {{LSL DefineRow||[[llGetAttachedList]]}} | ||
{{LSL DefineRow||[[llGetObjectDetails]]|[[OBJECT_ATTACHED_POINT]]}} | {{LSL DefineRow||[[llGetObjectDetails]]|[[OBJECT_ATTACHED_POINT]]}} | ||
|also_events={{LSL DefineRow||[[attach]]}} | |also_events={{LSL DefineRow||[[attach]]}} |
Latest revision as of 08:44, 6 October 2015
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llGetAttached( );224 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns the attach_point (an integer) the object is attached to or zero if it is either not attached or is pending detachment.
Note: Constants in italic require a viewer compatible with the Project Bento skeleton. |
|
|
Caveats
Examples
default
{
attach(key id)
{
if(id)//it's attached
{
if(llGetAttached() != ATTACH_LHAND)
{
llOwnerSay("Please attach me only to the left hand");
llRequestPermissions(id, PERMISSION_ATTACH);
}
}
}
run_time_permissions(integer a)
{
if(a & PERMISSION_ATTACH)
llDetachFromAvatar();
}
}
This snippet will make a prim invisible when attached, but visible when rezzed unattached
on_rez(integer p)
{
// !llGetAttached() has the value 0 when attached, and 1 when unattached
llSetAlpha( !llGetAttached(), ALL_SIDES);
}
See Also
Events
• | attach |
Functions
• | llAttachToAvatar | |||
• | llDetachFromAvatar | |||
• | llGetAttachedList | |||
• | llGetObjectDetails | – | OBJECT_ATTACHED_POINT |