Difference between revisions of "LlGetMinScaleFactor"

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|constants
|constants
|examples=
|examples=
<lsl>default
<source lang="lsl2">default
{  
{  
     touch_start(integer total_number)
     touch_start(integer total_number)
Line 19: Line 19:
             + " when calling llScaleByFactor() on this linkset.");
             + " when calling llScaleByFactor() on this linkset.");
     }
     }
}</lsl>
}</source>
|helpers
|helpers
|also_functions=
|also_functions=

Latest revision as of 02:14, 22 January 2015

Summary

Function: float llGetMinScaleFactor( );

Returns a float that is the smallest scaling factor that can be used with llScaleByFactor to resize the object. This minimum is determined by the prim scale limits.

Examples

default
{ 
    touch_start(integer total_number)
    {
        float min_factor = llGetMinScaleFactor();
        float max_factor = llGetMaxScaleFactor();
        llSay(0, "Choose a value between " + (string)min_factor + " and " + (string)max_factor
            + " when calling llScaleByFactor() on this linkset.");
    }
}

See Also

Deep Notes

History

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Signature

function float llGetMinScaleFactor();