Difference between revisions of "LlGetNumberOfPrims"

From Second Life Wiki
Jump to navigation Jump to search
m
(strictly speaking that check wasn't needed)
Line 13: Line 13:
//Returns the number of agents on the object
//Returns the number of agents on the object
integer GetNumberOfAgents()
integer GetNumberOfAgents()
{//ignores avatars.
{//count avatars
     integer a = llGetNumberOfPrims();
     integer a = llGetNumberOfPrims();
     integer b = a;
     integer b = a;
     if(1 < a)
     while(llGetAgentSize(llGetLinkKey(a)))
        while(llGetAgentSize(llGetLinkKey(a)))
        --a;
            --a;
     return b - a;
     return b - a;
}
}
Line 24: Line 23:
//Returns the number of prims in the object
//Returns the number of prims in the object
integer GetNumberOfPrims()
integer GetNumberOfPrims()
{//ignores avatars.
{//ignores avatars
     integer a = llGetNumberOfPrims();
     integer a = llGetNumberOfPrims();
     if(1 < a)
     while(llGetAgentSize(llGetLinkKey(a)))
        while(llGetAgentSize(llGetLinkKey(a)))
        --a;
            --a;
     return a;
     return a;
}
}

Revision as of 07:44, 28 August 2007

Summary

Function: integer llGetNumberOfPrims( );

Returns an integer that is the number of prims in a link set the script is attached to.

Examples

Useful Snippets

//Returns the number of agents on the object
integer GetNumberOfAgents()
{//count avatars
    integer a = llGetNumberOfPrims();
    integer b = a;
    while(llGetAgentSize(llGetLinkKey(a)))
        --a;
    return b - a;
}

//Returns the number of prims in the object
integer GetNumberOfPrims()
{//ignores avatars
    integer a = llGetNumberOfPrims();
    while(llGetAgentSize(llGetLinkKey(a)))
        --a;
    return a;
}

See Also

Functions

•  llGetObjectPrimCount Returns the number of prims in any object.
•  llGetLinkNumber Returns the link number of the prim the script is in.

Deep Notes

Search JIRA for related Issues

Signature

function integer llGetNumberOfPrims();