Difference between revisions of "LlGetOwnerKey"
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m (Add llGetOwner as See Also Function) |
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|also_functions={{LSL DefineRow||[[llKey2Name]]|}} | |also_functions={{LSL DefineRow||[[llKey2Name]]|}} | ||
{{LSL DefineRow||[[llRequestAgentData]]|}} | {{LSL DefineRow||[[llRequestAgentData]]|}} | ||
{{LSL DefineRow||[[llGetOwner]]|}} | |||
|also_tests | |also_tests | ||
|also_events | |also_events |
Revision as of 06:00, 4 April 2009
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: key llGetOwnerKey( key id );182 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a key that is the owner of object id
• key | id |
If id is not in the same sim then id is returned.
Caveats
Examples
<lsl>key owner;
default {
state_entry() { owner = llGetOwner(); llListen(1, "", "", ""); } on_rez(integer a) { owner = llGetOwner(); } listen(integer chan, string name, key id, string msg) { if(llGetOwnerKey(id) == owner) {//Only triggers if what spoke is the owner or if they share the same owner llOwnerSay(name + " has the same owner as me ^_^"); } }}</lsl>
Notes
When used on an avatars key, the key of that avatar is returned again. So avatars are owned by themself.
See Also
Functions
• | llKey2Name | |||
• | llRequestAgentData | |||
• | llGetOwner |