llGetParcelPrimOwners

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Revision as of 06:15, 15 August 2012 by Dominic Pyara (talk | contribs)
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Summary

Function: list llGetParcelPrimOwners( vector pos );

Returns a list of all residents who own objects on the parcel at pos and with individual prim counts.
The list is formatted as [ key agentKey1, integer agentCount1, key agentKey2, integer agentCount2, ... ], and sorted by agent key with a maximum of 100 strides.

• vector pos position in region coordinates

Requires owner-like permissions for the parcel.

Specification

Ownership

  • If the parcel owner and object owner are the same (including if the object and parcel are both group owned):
    • All object owners are returned.
  • If the parcel is group owned but the object is owned by a member of the group, the function return depends upon what powers they have been granted:
    • If resident has the 'return group owned objects' power:
      • The return list includes the group and the number of objects it owns on the parcel.
    • If the resident has the 'return group set objects' power:
      • The return list includes all owners who have objects set to the group on the parcel
    • If the resident has the 'return non-group objects' power
      • The return list includes all owners of objects that don't fall into the above two categories.
  • If none of the above cases match, an empty list will be returned.
Pseudocode
Pseudocode written in Javascript

<javascript> if(parcel_owner == object_owner)

   return all;

var r = []; if((parcel_owner is Group) && (object_owner in parcel_owner.members)) {

 if("return group owned objects" in parcel_owner.members[object_owner].powers)
   r = r.concat(group_owned_stride);
 if("return group set objects" in parcel_owner.members[object_owner].powers)
   r = r.concat(group_set_strides);
 if("return non-group objects" in parcel_owner.members[object_owner].powers)
   r = r.concat(non_group_strides);

} return r; </javascript>

Caveats

  • This function causes the script to sleep for 2.0 seconds.
  • Function WILL NOT work on group owned land if the owner of the object where this function resides is not currently online and connected to the sim (although now seems to be working for land owner on privately owned land even when the owner is not around).
    • These limitation can be overcome by deeding the object to a group the object owner is one of the owners of.
    • Remember to take a copy before deeding because you cannot undeed something.
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Examples

<lsl> // Script by Falados Kapuskas // Fix added by dominic Pyara

// The object has the same permisions to view prim parcel owners // as its owner (In About Land >> Objects >> Object Owners )

// Example: If you can't return group object, you won't see group objects // If you can't return any objects, an empty list will be returned. // If the prim is deeded to the right group, it should always get a full list

// Note: Only works on group owned land when the object owner is in the Sim // Deeded objects always work (group is always online?)

// -- SETTINGS (Edit These!) -- //

integer REFRESH_TIMER = 600; // Refresh Time (in seconds) vector PARCEL_POS = <128,128,0>; // A Region coordinate of a point in the parcel integer PAGE_SIZE = 8; // Number of owners to display per page on the prim integer DATA_TIMEOUT = 10; // Number of seconds to wait before giving up on dataserver events

// -- END SETTINGS -- //

list gQueryKeys; list gQueryIndex; list gNames; list gPrims;

key gDataserver_Name;

integer gPageNumber; integer gPageMax;

//Updates the internal list of prim owners //Returns TRUE if there were prim owners //Returns FALSE if the prim owner list was empty integer UpdateOwnerList() {

   list owner_prim = llGetParcelPrimOwners(PARCEL_POS);
   //Empty List either means no prims in the parcel
   //Or we couldn't get the list.  The latter is more likely
   if( owner_prim == [] ) 
   {
       llSetText("[ERROR]\n Couldn't get Parcel Prim Owners",<1,0,0>,1.0);
       return FALSE;
   }
   integer i;
   integer n = llGetListLength(owner_prim) / 2;
   
   //Reset the lists
   gPrims = [];
   gNames = [];
   gQueryKeys = [];
   gQueryIndex = [];
   
   
   for( i = 0; i < n; ++i)
   {
       key owner = llList2Key(owner_prim,i*2);
       string name = llKey2Name(owner);
       if( name == "" ) { //Not in the sim
       
           //Add to the query list
           gNames += ["[Unknown]"];
           gQueryIndex += [llGetListLength(gNames) - 1];
           gQueryKeys += [owner];
       } else {
           gNames += [name];
       }
       gPrims += llList2Integer(owner_prim,i*2+1);
   }
   gPageNumber = 0;
   gPageMax = llCeil( (float)llGetListLength(gNames) / PAGE_SIZE );
   return TRUE;

}


// Shows the prim owners starting at index 9*page // Returns TRUE if there are more pages // Returns FALSE otherwise integer ShowPrimOwners(integer page) {

   integer len = llGetListLength(gNames);
   integer offset = len-page*PAGE_SIZE;
   if(  offset < 0 )
   {
       return FALSE;
   }
   integer i;
   
   integer end = (integer)( llListStatistics(LIST_STAT_MIN,[len,(page+1)*PAGE_SIZE]) );
   string text;
   for( i = PAGE_SIZE*page; i < end; ++i)
   {
       text += llList2String(gNames,i) + " - " + (string)llList2Integer(gPrims,i) + "\n";
   }
   llSetText(text,<1,1,1>,1.0);
   return TRUE;

}

// Set-up phase default {

   state_entry()
   {
       llSetText("",<1,1,1>,1.0);
       if(UpdateOwnerList())
       {
           if( gQueryKeys == [] )
           {
               state display;
           } else {
               state lookup;
           }
       }
   }
   // If there is an error, touch to reset
   touch_start(integer i){llResetScript();}

}

// Display the list // Allow page flipping via touch state display {

   state_entry()
   {
       ShowPrimOwners(gPageNumber);
       llSetTimerEvent(REFRESH_TIMER);
   }
   touch_start(integer i)
   {
       if( !ShowPrimOwners(++gPageNumber) )
       {
           gPageNumber = 0;
           ShowPrimOwners(0);
       }
   }
   timer()
   {
       state default;
   }

}

// Look up all names for people that are not in the sim // Go to the display state when finished state lookup {

   state_entry()
   {
       if( gQueryKeys == [] ) state display;
       llSetTimerEvent(DATA_TIMEOUT);
       gDataserver_Name = llRequestAgentData( llList2Key(gQueryKeys,0) , DATA_NAME );
   }
   dataserver( key request_id, string data)
   {
       if( request_id == gDataserver_Name )
       {
           llSetText("Loading Names .. " + (string)llGetListLength(gQueryKeys),<1,.5,0>,1.0);
           if( llStringTrim(data,STRING_TRIM) != "" )
           {
               integer i = llList2Integer(gQueryIndex,0);
               gNames = llListReplaceList(gNames,[data],i,i);
           }
           gQueryKeys = llDeleteSubList(gQueryKeys,0,0);
           gQueryIndex = llDeleteSubList(gQueryIndex,0,0);
           
           if( gQueryKeys != [] )
           {
               llSetTimerEvent(DATA_TIMEOUT);
               gDataserver_Name = llRequestAgentData( llList2Key(gQueryKeys,0) , DATA_NAME );
           } else {
               state display;
           }
       }
   }
   timer()
   {
       //Skip it, move on
       gQueryKeys = llDeleteSubList(gQueryKeys,0,0);
       gQueryIndex = llDeleteSubList(gQueryIndex,0,0);
           if( gQueryKeys != [] )
           {
               llSetTimerEvent(DATA_TIMEOUT);
               gDataserver_Name = llRequestAgentData( llList2Key(gQueryKeys,0) , DATA_NAME );
           } else {
               state display;
           } 
   }
}</lsl>

Deep Notes

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Signature

function list llGetParcelPrimOwners( vector pos );