Difference between revisions of "LlGetStartParameter"

From Second Life Wiki
Jump to navigation Jump to search
Line 5: Line 5:
|func_footnote
|func_footnote
|func_desc
|func_desc
|return_text=that is the start parameter passed to {{LSLG|llRezObject}}.
|return_text=that is the start parameter passed to {{LSLG|llRezObject}} or {{LSLG|llRezAtRoot}} if the object was rezzed by a script or zero if the object was rezzed from a user's inventory. If a script was placed into an existing object by {{LSLG|llRemoteLoadScriptPin}} then in that script llGetStartParameter returns the start parameter passed into {{LSLG|llRemoteLoadScriptPin}}. If a script is reset then llGetStartParameter will return zero.
|spec
|spec
|caveats
|caveats

Revision as of 19:28, 19 March 2007

Summary

Function: integer llGetStartParameter( );

Returns an integer that is the start parameter passed to llRezObject or llRezAtRoot if the object was rezzed by a script or zero if the object was rezzed from a user's inventory. If a script was placed into an existing object by llRemoteLoadScriptPin then in that script llGetStartParameter returns the start parameter passed into llRemoteLoadScriptPin. If a script is reset then llGetStartParameter will return zero.

Examples

See Also

Events

•  on_rez

Functions

•  llRemoteLoadScriptPin Used to load a script into a remote prim
•  llRezObject Used to rez an object at the center of mass
•  llRezAtRoot Used to rez an object at the root

Deep Notes

Search JIRA for related Issues

Signature

function integer llGetStartParameter();