Difference between revisions of "LlGetSunDirection"

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     }
     }
}</lsl>
}</lsl>
This is a simple script to detect if its day or not.
<lsl>
//Added by To-mos Codewarrior(tomos.halsey)
default
{
    state_entry()
    {llSetTimerEvent(1.0);}
    timer()
    {
        vector sun=llGetSunDirection();
        integer day=llRound(sun.z);
        llSetText("Sun Pos: "+(string)sun+"Day: "+(string)day,<1.0,1.0,1.0>,1.0);
        llSetPrimitiveParams([ PRIM_FULLBRIGHT, ALL_SIDES,  !day]);
    }
}</lsl>
This script may have some inaccuracy to it. For more information see the Deep Notes below.
|helpers
|helpers
|also_functions=
|also_functions=

Revision as of 04:54, 10 April 2013

Summary

Function: vector llGetSunDirection( );

Returns a vector that is a normalized vector of the direction of the sun in the region.

The sun position can be dynamic or static depending upon the wishes of the sim owner.

Caveats

Important Issues

~ All Issues ~ Search JIRA for related Bugs
   llGetSunDirection not accurate

Examples

This can be used to quickly determine whether it is day or night (in shortened SL days) as the script runs: if the returned vector's Z element is positive, then the sun is above the horizon.

<lsl>integer lightsOn = -1;//not TRUE or FALSE

CheckSun() {

   vector sun = llGetSunDirection();
   integer turnLightsOn = (sun.z < 0);
   if(turnLightsOn != lightsOn)
   {
       lightsOn = turnLightsOn;
       llSetPrimitiveParams([ PRIM_FULLBRIGHT, ALL_SIDES, lightsOn ]);
   }

}</lsl> This is a simple script to detect if its day or not. <lsl> //Added by To-mos Codewarrior(tomos.halsey) default {

   state_entry()
   {llSetTimerEvent(1.0);}
   timer()
   {
       vector sun=llGetSunDirection();
       integer day=llRound(sun.z);
       llSetText("Sun Pos: "+(string)sun+"Day: "+(string)day,<1.0,1.0,1.0>,1.0);
       llSetPrimitiveParams([ PRIM_FULLBRIGHT, ALL_SIDES,  !day]);
   }

}</lsl>

This script may have some inaccuracy to it. For more information see the Deep Notes below.

Notes

AVERAGE_SUN_TILT = -.25 * pi
SEASONAL_SUN_TILT = .03 * pi
SUN_NORMALIZED_OFFSET = .45

This is how mSunOffset is calculated: <cpp>F64 daily_phase = DAILY_OMEGA * U64_to_F64(local_time / USEC_PER_SEC); F32 sun_phase = (F32)fmod(daily_phase, 2.0*F_PI); sun_hour -= 6.0f; mSunOffset = HOURS_TO_RADIANS * sun_hour - (0.25f * F_PI) * cosf(HOURS_TO_RADIANS * sun_hour) - sun_phase;

//And here's how sun direction is calculated:

void LLRegion::calculateSunInfo(

      U64 current_time,
      LLVector3& directionp,
      LLVector3& ang_velocityp,
      F32& sun_phase)

{

  U64 local_time = current_time;
  if(getSunFixed())
  {
      local_time = 0;
  }
    // Sun moves (once a day) about a circle that lies on a tilted plane.
    // The angle of the plane cycles (once a year) a few radians about
    // some average.
    // These are F64's, otherwise we get rounding errors over time
  F64 daily_phase  = DAILY_OMEGA * U64_to_F64(local_time / USEC_PER_SEC) + mSunOffset;
  F64 yearly_phase = YEARLY_OMEGA * U64_to_F64(local_time / USEC_PER_SEC);
  F32 tilt = AVERAGE_SUN_TILT + SEASONAL_SUN_TILT_AMPLITUDE * (F32)sin(yearly_phase);
  sun_phase = (F32)fmod(daily_phase, 2.0*F_PI);
    // move sun around a circle
  directionp.setVec((F32)cos(-daily_phase), (F32)sin(-daily_phase), 0.0f);
    //tilt the circle about X-axis (due east)  
  directionp.rotVec(tilt, 1.0f, 0.0f, 0.0f);
    // calculate angular velocity (radians per second)
  ang_velocityp.setVec(0.0f, 0.0f, (F32)DAILY_OMEGA);
  ang_velocityp.rotVec((F32)tilt, 1.0f, 0.0f, 0.0f);
    // James wanted the night to be shorter than the day.
    // We can do this by offsetting the center of the sun's orbit in the positive
    // z-direction and normalizing the new vector.
  directionp.mV[VZ] += SUN_NORMALIZED_OFFSET;
  F32 R = directionp.normVec();
    // We also need to correct the angular velocity
    //
    // V = W % R
    // V has constant magnitude
    // As R goes up, W must go down
    // W and R are always perpendicular
    // ===>
    // W *= 1 /

See Also

Functions

•  llGetTimeOfDay

Deep Notes

All Issues

~ Search JIRA for related Issues
   llGetSunDirection not accurate

Tests

•  Visual illustration How good is this function?

Signature

function vector llGetSunDirection();
<lsl></lsl>