Difference between revisions of "LlGetTextureRot"
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{{LSL_Function | {{LSL_Function | ||
+ | |inject-2={{LSL_Function/face|face|return=0.0}} | ||
+ | {{LSL_Function/angle|angle}} | ||
|func_id=180|func_sleep=0.0|func_energy=10.0 | |func_id=180|func_sleep=0.0|func_energy=10.0 | ||
|func=llGetTextureRot | |func=llGetTextureRot | ||
− | |return_type=float|p1_type=integer|p1_name= | + | |return_type=float|p1_type=integer|p1_name=face |
|func_footnote | |func_footnote | ||
|func_desc | |func_desc | ||
− | |return_text=that is the texture rotation | + | |return_text=that is the texture rotation, expressed as an {{LSLP|angle}}, on {{LSLP|face}} |
|spec | |spec | ||
|caveats | |caveats | ||
|constants | |constants | ||
− | |examples=< | + | |examples=<source lang="lsl2">//Tells the owner the texture rotation on all sides |
default | default | ||
{ | { | ||
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} | } | ||
} | } | ||
− | }</ | + | }</source> |
|helpers | |helpers | ||
|also_functions={{LSL DefineRow||[[llRotateTexture]]|}} | |also_functions={{LSL DefineRow||[[llRotateTexture]]|}} |
Latest revision as of 02:02, 22 January 2015
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llGetTextureRot( integer face );180 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the texture rotation, expressed as an angle, on face
• integer | face | – | face number or ALL_SIDES |
If face is ALL_SIDES then the function works on all sides.
Caveats
- If face indicates a face that does not exist the return is 0.0
Examples
//Tells the owner the texture rotation on all sides default { state_entry() { integer i = 0; integer max = llGetNumberOfSides(); while(i < max) { llSay(0,"Face "+(string)i+" texture rotation is " + (string)llGetTextureRot(i)); ++i; } } }
See Also
Functions
• | llRotateTexture | |||
• | llGetNumberOfSides |