Difference between revisions of "LlGetTextureRot"
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m (LSL llGetTextureRot moved to LlGetTextureRot) |
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(No difference)
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Revision as of 21:09, 20 February 2007
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Summary
Function: float llGetTextureRot( integer side );180 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the texture rotation of side
• integer | side | – | face number or ALL_SIDES |
If side is ALL_SIDES then the function works on all sides.
Caveats
- The function silently fails if its side value indicates a face that does not exist.