Difference between revisions of "LlGroundContour"
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|func_footnote=The requested position needs to be in the same sim. | |func_footnote=The requested position needs to be in the same sim. | ||
|return_text=that is the ground contour direction below the object [[llGetPos|position]] + '''offset'''. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation. | |return_text=that is the ground contour direction below the object [[llGetPos|position]] + '''offset'''. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation. | ||
|spec | |spec=This function is defined as: | ||
<pre> | |||
vector llGroundContour(vector offset) | |||
{ | |||
vector slope = llGroundSlope(offset); | |||
return <-slope.y, slope.x, 0.0>; | |||
} | |||
</pre> | |||
|caveats | |caveats | ||
|constants | |constants |
Revision as of 23:23, 27 November 2007
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Summary
Function: vector llGroundContour( vector offset );223 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the ground contour direction below the object position + offset. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation.
• vector | offset |
The requested position needs to be in the same sim.
Specification
This function is defined as:
vector llGroundContour(vector offset) { vector slope = llGroundSlope(offset); return <-slope.y, slope.x, 0.0>; }
Caveats
Examples
See Also
Functions
• | llGround | – | Gets the ground height | |
• | llGroundNormal | – | Gets the ground normal | |
• | llGroundSlope | – | Gets the ground slope |