llGroundNormal
Revision as of 23:20, 27 November 2007 by Strife Onizuka (talk | contribs) (for the love of god, test it before your post it, it is not a unit vector.)
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: vector llGroundNormal( vector offset );222 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the ground normal from the current position + offset.
• vector | offset |
The requested position needs to be in the same sim.
Specification
This function is defined as:
vector llGroundNormal(vector offset) { vector slope = llGroundSlope(offset); return <slope.x, slope.y, 1.0>; }
Caveats
Examples
See Also
Functions
• | llGround | – | Gets the ground height | |
• | llGroundContour | – | Gets the ground contour | |
• | llGroundSlope | – | Gets the ground slope |