Difference between revisions of "LlKey2Name"

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{{LSLFunctionAll|func_id=210|func_sleep=0.0|func_energy=10.0|func=llKey2Name|return_type=string|p1_type=key|p1_name=id|func_footnote=Returns the name of the object key, iff the object is in the current simulator, otherwise the empty string|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
+
{{LSL_Function
 +
|func_id=210|func_sleep=0.0|func_energy=10.0
 +
|sort=Key2Name|func=llKey2Name
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|return_type=string|p1_type=key|p1_name=id
 +
|func_footnote
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|func_desc
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|return_text=that is the name of the object or avatar '''id''' but '''id''' must be in the current simulator, otherwise the empty string.
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|spec
 +
|caveats
 +
|constants
 +
|examples
 +
|helpers
 +
|also_functions
 +
|also_events
 +
|also_articles
 +
|also_tests
 +
|notes
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|permission
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|negative_index
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|cat1=World
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|cat2
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|cat3
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|cat4
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}}

Revision as of 01:29, 14 February 2007

Summary

Function: string llKey2Name( key id );

Returns a string that is the name of the object or avatar id but id must be in the current simulator, otherwise the empty string.

• key id

Examples

Deep Notes

Search JIRA for related Issues

Signature

function string llKey2Name( key id );