Difference between revisions of "LlKey2Name"
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Line 3: | Line 3: | ||
|sort=Key2Name|func=llKey2Name | |sort=Key2Name|func=llKey2Name | ||
|return_type=string|p1_type=key|p1_name=id | |return_type=string|p1_type=key|p1_name=id | ||
|func_footnote | |func_footnote=If '''id''' is not in the sim, an empty string is returned. | ||
|func_desc | |func_desc | ||
|return_text=that is the name of the object or avatar '''id''' | |return_text=that is the name of the object or avatar '''id'''. | ||
|spec | |spec | ||
|caveats | |caveats=*It is difficult to tell the difference between an object that has a name that is an empty string and an object that is not in the sim. | ||
|constants | |constants | ||
|examples | |examples |
Revision as of 18:17, 8 March 2007
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Summary
Function: string llKey2Name( key id );210 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a string that is the name of the object or avatar id.
• key | id |
If id is not in the sim, an empty string is returned.
Caveats
- It is difficult to tell the difference between an object that has a name that is an empty string and an object that is not in the sim.