Difference between revisions of "LlKey2Name"

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|caveats=*It is difficult to tell the difference between an object that has a name that is an empty string and an object that is not in the sim.
 
|caveats=*It is difficult to tell the difference between an object that has a name that is an empty string and an object that is not in the sim.
 
|constants
 
|constants
|examples
+
|examples=<pre>
 +
// Best viewed in Chat History (ctrl-h)
 +
default
 +
{
 +
    collision_start(integer a)
 +
    {
 +
        llSay(0, "llKey2Name: " + llKey2Name(llDetectedKey(0)) +
 +
              "\nllDetectedName: " + llDetectedName(0));
 +
    }
 +
}
 +
</pre>
 
|helpers
 
|helpers
 
|also_functions
 
|also_functions

Revision as of 18:31, 8 March 2007

Summary

Function: string llKey2Name( key id );

Returns a string that is the name of the prim / avatar id.

• key id

If id is not in the sim, an empty string is returned.

Caveats

  • It is difficult to tell the difference between an object that has a name that is an empty string and an object that is not in the sim.
All Issues ~ Search JIRA for related Bugs

Examples

// Best viewed in Chat History (ctrl-h)
default
{
    collision_start(integer a)
    {
        llSay(0, "llKey2Name: " + llKey2Name(llDetectedKey(0)) +
               "\nllDetectedName: " + llDetectedName(0));
    }
}

Deep Notes

Search JIRA for related Issues

Signature

function string llKey2Name( key id );