Difference between revisions of "LlResetScript"
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(added example) |
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Line 13: | Line 13: | ||
|caveats | |caveats | ||
|constants | |constants | ||
|examples | |examples=<pre> | ||
default | |||
{ | |||
state_entry() | |||
{ | |||
// Script initialization here | |||
} | |||
on_rez(integer start_param) | |||
{ | |||
// Reset script when the object is rezzed | |||
llResetScript(); | |||
} | |||
} | |||
</pre> | |||
|helpers | |helpers | ||
|also_functions=*{{LSLG|llResetOtherScript}} | |also_functions=*{{LSLG|llResetOtherScript}} |
Revision as of 19:21, 30 August 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llResetScript( );163 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Resets the script.
On script reset...
- The current event/function is exited without further execution or return.
- All global variables are set to their defaults
- The event queue is cleared.
- The default state is set as the active state
- If it has a state_entry event, then it is queued.
Caveats
Examples
default { state_entry() { // Script initialization here } on_rez(integer start_param) { // Reset script when the object is rezzed llResetScript(); } }