Difference between revisions of "LlResetTime"
Jump to navigation
Jump to search
All Issues ~ Search JIRA for related Bugs
Rolig Loon (talk | contribs) |
m (<lsl> tag to <source>) |
||
(One intermediate revision by one other user not shown) | |||
Line 12: | Line 12: | ||
*Script time measures real world time, it is unaffected by time dilation. | *Script time measures real world time, it is unaffected by time dilation. | ||
|examples= | |examples= | ||
< | <source lang="lsl2"> | ||
default { | default { | ||
state_entry() | state_entry() | ||
Line 25: | Line 25: | ||
} | } | ||
} | } | ||
</ | </source> | ||
|helpers | |helpers | ||
|also_functions={{LSL DefineRow||[[llGetTime]]|}} | |also_functions={{LSL DefineRow||[[llGetTime]]|}} | ||
Line 33: | Line 33: | ||
|cat1=Time | |cat1=Time | ||
|cat2=Script | |cat2=Script | ||
|cat3 | |cat3 | ||
|cat4 | |cat4 | ||
}} | }} |
Latest revision as of 14:30, 22 January 2015
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llResetTime( );83 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Resets the script-time timer to zero.
Caveats
- Script time resets when...
- Script reset (user or llResetScript or llResetOtherScript)
- Simulator reset (admin or crash)
- Call to either llResetTime or llGetAndResetTime
- Script time measures real world time, it is unaffected by time dilation.
Examples
default {
state_entry()
{
llResetTime();
}
touch_start(integer num_touch)
{
float time = llGetTime(); //Instead getting, and then resetting the time, we could use llGetAndReset() to accomplish the same thing.
llResetTime();
llSay(0,(string)time + " seconds have elapsed since the last touch." );
}
}
See Also
Functions
• | llGetTime | |||
• | llGetAndResetTime |