Difference between revisions of "LlRotateTexture"

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{{LSLFunctionAll|func_id=56|func_sleep=0.2|func_energy=10.0|func=llOffsetTexture|p1_type=float|p1_name=rotation|p2_type=integer|p2_name=face|func_footnote=sets the texture rotation for the chosen face|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSLFunctionAll|func_id=56|func_sleep=0.2|func_energy=10.0|func=llRotateTexture|p1_type=float|p1_name=rotation|p2_type=integer|p2_name=face|func_footnote=sets the texture rotation for the chosen face|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]

Revision as of 00:22, 26 January 2007

   Outdated templated used

Please change the template from 'LSLFunctionAll' to 'LSL_Function' (just replace 'LSLFunctionAll' with 'LSL_Function', do this after fixing any other erorr messages.

  Either 'func_desc' or 'return_type' & 'return_text' must be defined

(Please use 'return_text' & 'return_type' or 'func_desc' to summarize the functions actions.)

Summary

Function: llRotateTexture( float rotation, integer face );
• float rotation
• integer face

sets the texture rotation for the chosen face

Caveats

  • This function causes the script to sleep for 0.2 seconds.
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Examples

Deep Notes

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Signature

function void llRotateTexture( float rotation, integer face );