Difference between revisions of "LlSetAlpha"

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m
m (<lsl> tag to <source>)
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Line 11: Line 11:
|caveats
|caveats
|constants
|constants
|examples=<lsl>
|examples=<source lang="lsl2">
float cloakSpeed = .1;
float cloakSpeed = 0.1;


default
default
{
{
     touch_start(integer total_number)
     touch_end(integer total_number)
     {
     {
        integer x;
         float alpha = 1.0;
         float xf;
         while(alpha > 0.0)
         for (x=9; x>=0; x--)
         {
         {
             xf = x * .1;
             alpha -= 0.1;
            llSetAlpha(alpha, ALL_SIDES);
             llSleep(cloakSpeed);
             llSleep(cloakSpeed);
            llSetAlpha(xf,ALL_SIDES);     
         }
         }
         state cloaked;
         state cloaked;
Line 32: Line 31:
state cloaked
state cloaked
{
{
     touch_start(integer total_number)
     touch_end(integer total_number)
     {
     {
        integer x;
         float alpha;
         float xf;
         while (alpha < 1.0)
         for (x=1; x<11; x++)
         {
         {
             xf = x * .1;
             alpha += 0.1;
            llSetAlpha(alpha, ALL_SIDES);
             llSleep(cloakSpeed);
             llSleep(cloakSpeed);
            llSetAlpha(xf,ALL_SIDES); 
         }
         }
         state default;
         state default;
     }
     }
}
}
</lsl>
</source>
|helpers
|helpers
|also_functions=
|also_functions=

Revision as of 15:07, 22 January 2015

Summary

Function: llSetAlpha( float alpha, integer face );

Sets the alpha on face

• float alpha from 0.0 (clear) to 1.0 (solid) (0.0 <= alpha <= 1.0)
• integer face face number or ALL_SIDES

If face is ALL_SIDES then the function works on all sides.

Caveats

  • The function silently fails if its face value indicates a face that does not exist.
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Examples

float cloakSpeed = 0.1;

default
{
    touch_end(integer total_number)
    {
        float alpha = 1.0;
        while(alpha > 0.0)
        {
            alpha -= 0.1;
            llSetAlpha(alpha, ALL_SIDES);
            llSleep(cloakSpeed);
        }
        state cloaked;
    }
}

state cloaked
{
    touch_end(integer total_number)
    {
        float alpha;
        while (alpha < 1.0)
        {
            alpha += 0.1;
            llSetAlpha(alpha, ALL_SIDES);
            llSleep(cloakSpeed);
        }
        state default;
    }
}

Notes

In practical terms, "alpha" means "transparency" or "visibility".

To be clear, llSetAlpha will only affect the prim that the script it is in. It will not affect any linked prims. To set the alpha state for those, use llSetLinkAlpha

See Also

Events

•  changed CHANGED_COLOR

Functions

•  llGetAlpha Gets the prim's alpha
•  llGetColor Gets the prim's color
•  llSetColor Sets the prim's color
•  llSetLinkColor Sets link's color
•  llSetLinkAlpha Sets link's alpha

Articles

•  Translucent Color

Deep Notes

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Signature

function void llSetAlpha( float alpha, integer face );