Difference between revisions of "LlSetDamage"

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{{LSLFunctionAll|func_id=157|func_sleep=0.0|func_energy=10.0|func=llSetDamage|p1_type=float|p1_name=damage|func_footnote=Sets the amount of damage that will be done to an object that this task hits. Task will be killed.|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSL_Function|func_id=157|func_sleep=0.0|func_energy=10.0|func=llSetDamage|p1_type=float|p1_name=damage|sort=SetDamage|func_desc=Sets the amount of damage that will be done to an object that this task hits. Task will be killed.|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Stub]]

Revision as of 21:10, 1 February 2007