Difference between revisions of "LlSetDamage"
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{{ | {{LSL_Function|func_id=157|func_sleep=0.0|func_energy=10.0|func=llSetDamage|p1_type=float|p1_name=damage|sort=SetDamage|func_desc=Sets the amount of damage that will be done to an object that this task hits. Task will be killed.|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Stub]] |
Revision as of 21:10, 1 February 2007
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Summary
Function: llSetDamage( float damage );157 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Sets the amount of damage that will be done to an object that this task hits. Task will be killed.
• float | damage |