llSetDamage
Revision as of 23:50, 25 January 2007 by Strife Onizuka (talk | contribs)
Outdated templated used
Please change the template from 'LSLFunctionAll' to 'LSL_Function' (just replace 'LSLFunctionAll' with 'LSL_Function', do this after fixing any other erorr messages.
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Either 'func_desc' or 'return_type' & 'return_text' must be defined
(Please use 'return_text' & 'return_type' or 'func_desc' to summarize the functions actions.)
Summary
Function: llSetDamage( float damage );157 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
• float | damage |
Sets the amount of damage that will be done to an object that this task hits. Task will be killed.