llSetDamage

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Revision as of 23:50, 25 January 2007 by Strife Onizuka (talk | contribs)
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   Outdated templated used

Please change the template from 'LSLFunctionAll' to 'LSL_Function' (just replace 'LSLFunctionAll' with 'LSL_Function', do this after fixing any other erorr messages.

  Either 'func_desc' or 'return_type' & 'return_text' must be defined

(Please use 'return_text' & 'return_type' or 'func_desc' to summarize the functions actions.)

Summary

Function: llSetDamage( float damage );
• float damage

Sets the amount of damage that will be done to an object that this task hits. Task will be killed.

Examples

Deep Notes

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Signature

function void llSetDamage( float damage );