Difference between revisions of "LlSetForce"

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(Added Example)
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|func_desc=Applies force to the object (if the script is physical)
 
|func_desc=Applies force to the object (if the script is physical)
 
|spec
 
|spec
|caveats
+
|caveats=Only works on physical objects.
 
|constants
 
|constants
|examples
+
|examples=
 +
<pre>
 +
//A simple rocket script. Launches object up when touched.
 +
//Sit on it for an interesting ride!
 +
default {
 +
    touch_start(integer i) {
 +
          llSetForce(<0,0,0x7FFFFFFF>, 0);  //FLY!
 +
    }
 +
}
 +
</pre>
 
|helpers
 
|helpers
 
|also_functions={{LSL DefineRow||[[llSetForceAndTorque]]|}}
 
|also_functions={{LSL DefineRow||[[llSetForceAndTorque]]|}}

Revision as of 12:26, 28 November 2007

Summary

Function: llSetForce( vector force, integer local );

Applies force to the object (if the script is physical)

• vector force directional force
• integer local boolean, if TRUE uses local axis, if FALSE uses region axis.

Caveats

Only works on physical objects.

All Issues ~ Search JIRA for related Bugs

Examples

//A simple rocket script. Launches object up when touched. 
//Sit on it for an interesting ride!
default {
     touch_start(integer i) {
          llSetForce(<0,0,0x7FFFFFFF>, 0);  //FLY!
     }
}

See Also

Functions

•  llSetForceAndTorque
•  llSetTorque

Deep Notes

Search JIRA for related Issues

Signature

function void llSetForce( vector force, integer local );