Difference between revisions of "LlSetForceAndTorque"

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{{LSLFunctionAll|func_id=76|func_sleep=0.0|func_energy=10.0|func=llSetForceAndTorque|p1_type=vector|p1_name=force|p2_type=vector|p2_name=torque|p3_type=integer|p3_name=local|func_footnote=sets the force and torque of object, in local coords if local == TRUE (if the script is physical)|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
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{{LSL Function
 +
|func_id=76
 +
|func_sleep=0.0
 +
|func_energy=10.0
 +
|func=llSetForceAndTorque
 +
|p1_type=vector
 +
|p1_name=force
 +
|p2_type=vector
 +
|p2_name=torque
 +
|p3_type=integer
 +
|p3_name=local
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|func_desc=sets the force and torque of object, in local coords if local == TRUE (if the script is physical)
 +
|}}
 +
[[Category:LSL Functions|Set Force and Torque]]
 +
[[Category:LSL Stub]]

Revision as of 18:45, 21 February 2007

Summary

Function: llSetForceAndTorque( vector force, vector torque, integer local );

sets the force and torque of object, in local coords if local == TRUE (if the script is physical)

• vector force
• vector torque
• integer local

Examples

Deep Notes

Search JIRA for related Issues

Signature

function void llSetForceAndTorque( vector force, vector torque, integer local );