llSetObjectName

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Revision as of 07:54, 31 August 2007 by Strife Onizuka (talk | contribs) (The note was inaccurate, it was confusing the definition of object with prim.)
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Summary

Function: llSetObjectName( string name );

Sets the prim's name according to the name parameter.

• string name

Limited to 63 bytes by the client

Caveats

  • The prim name is limited to 255 bytes, any string longer then that will be truncated. This truncation does not always happen when the attribute is set or read.
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Examples

default
{
    state_entry()
    {
        llSetObjectName("Object X");
    }
}

See Also

Functions

•  llGetObjectName Get the prims name
•  llGetLinkName Get a linked prims name
•  llGetObjectDesc Get the prims description
•  llSetObjectDesc Set the prims description

Deep Notes

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Signature

function void llSetObjectName( string name );