SetRemoteScriptAccessPin
llSetRemoteScriptAccessPin
Summary
Function: llSetRemoteScriptAccessPin( integer pin );
Allows a prim to have scripts remotely loaded via llRemoteLoadScriptPin when it is passes the correct pin and the prim is set mod.
• integer
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pin
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–
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zero disables, non-zero enables.
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Caveats
- This function causes the script to sleep for 0.2 seconds.
- If you are not the original creator of an item, but instead adding third-party scripts, you do not want to use this function. It essentially denies the original creator the ability to update scripts remotely.
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