Difference between revisions of "LlSetVehicleType"

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|caveats
|caveats
|constants={{LSL Constants/Vehicle Types}}
|constants={{LSL Constants/Vehicle Types}}
|examples
|examples={{llSetVehicleType(VEHICLE_TYPE_BALLOON);
|helpers
|helpers
|also_functions
|also_functions

Revision as of 07:56, 20 March 2007

{{LSL_Function |func_id=232|func_sleep=0.0|func_energy=10.0 |func=llSetVehicleType |p1_type=integer|p1_name=type |func_footnote |func_desc=Sets the vehicle type to one of the default types. |return_text |spec |caveats |constants=

Flags Description
VEHICLE_TYPE_NONE 0 Turns off vehicle support
VEHICLE_TYPE_SLED 1 Simple vehicle that bumps along the ground, and likes to move along its local x-axis
VEHICLE_TYPE_CAR 2 Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events
VEHICLE_TYPE_BOAT 3 Hovers over water with lots of friction and some angular deflection
VEHICLE_TYPE_AIRPLANE 4 Uses linear deflection for lift, no hover, and banking to turn
VEHICLE_TYPE_BALLOON 5 Hover, and friction, but no deflection

|examples=Template:LlSetVehicleType(VEHICLE TYPE BALLOON);