Difference between revisions of "LlSetVehicleType"

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|caveats
|caveats
|constants={{LSL Constants/Vehicle Types}}
|constants={{LSL Constants/Vehicle Types}}
|examples=llSetVehicleType(VEHICLE_TYPE_BALLOON);
|examples=<pre>llSetVehicleType(VEHICLE_TYPE_BALLOON);</pre>
|helpers
|helpers
|also_functions
|also_functions

Revision as of 09:32, 20 March 2007

Summary

Function: llSetVehicleType( integer type );

Sets the vehicle type to one of the default types.

• integer type

Flags Description
VEHICLE_TYPE_NONE 0 Turns off vehicle support
VEHICLE_TYPE_SLED 1 Simple vehicle that bumps along the ground, and likes to move along its local x-axis
VEHICLE_TYPE_CAR 2 Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events
VEHICLE_TYPE_BOAT 3 Hovers over water with lots of friction and some angular deflection
VEHICLE_TYPE_AIRPLANE 4 Uses linear deflection for lift, no hover, and banking to turn
VEHICLE_TYPE_BALLOON 5 Hover, and friction, but no deflection

Examples

llSetVehicleType(VEHICLE_TYPE_BALLOON);

Deep Notes

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Signature

function void llSetVehicleType( integer type );