Difference between revisions of "LlSetVelocity"

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m
(Rename argument, removing confusing references to force)
 
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{{LSL_Function
{{LSL_Function
|inject-2={{LSL_Function/force|force|local=local}}{{LSL_Function/physical}}
|inject-2={{LSL_Function/velocity|velocity|local=local}}{{LSL_Function/physical}}
|func=llSetVelocity
|func=llSetVelocity
|func_id=???|func_sleep=0.0|func_energy=???
|func_id=???|func_sleep=0.0|func_energy=???
|p1_type=vector|p1_name=force
|p1_type=vector|p1_name=velocity
|p2_type=integer|p2_subtype=boolean|p2_name=local
|p2_type=integer|p2_subtype=boolean|p2_name=local
|func_footnote=Instantaneous velocity not dependent on object energy or mass. [[llSetForce]] has continuous push.
|func_footnote=Instantaneous velocity not dependent on object energy or mass.
|func_desc=Applies velocity to object
|func_desc=Applies velocity to object
|return_text|spec
|return_text|spec
Line 13: Line 13:
|also_functions=
|also_functions=
{{LSL DefineRow||[[llSetAngularVelocity]]|}}
{{LSL DefineRow||[[llSetAngularVelocity]]|}}
{{LSL DefineRow||[[llSetForce]]|Set continuous force}}
{{LSL DefineRow||[[llApplyImpulse]]}}
|notes
|notes
|cat1=Physics
|cat1=Physics

Latest revision as of 16:43, 12 September 2019

Summary

Function: llSetVelocity( vector velocity, integer local );

Applies velocity to object

• vector velocity
• integer local

Instantaneous velocity not dependent on object energy or mass.

Caveats

Examples

See Also

Functions

•  llSetAngularVelocity
•  llApplyImpulse

Deep Notes

History

Date of Release 10/08/2011

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Signature

function void llSetVelocity( vector velocity, integer local );