llSpeakText

From Second Life Wiki
Revision as of 02:03, 3 April 2007 by Matthew Dowd (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: integer llSpeakText( list message, string );
REQUEST Function ID
0.1 Forced Delay
10.0 Energy

uses a text to speak algorithm to speak the text message to the list of avatars specified in target_avatars using the voice specified in voice. If target_avatars is empty it talks to all avatars in range. Possible values for voice include:

  • VOICE_MALE_DEFAULT
  • VOICE_FEMALE_DEFAULT
  • VOICE_MALE_CHILD
  • VOICE_FEMALE_CHILD
  • VOICE_MALE_YOUNG
  • VOICE_FEMALE_YOUNG
  • VOICE_MALE_OLD
  • VOICE_FEMALE_OLD
  • VOICE_MALE_ROBOTIC
  • VOICE_FEMALE_ROBOTIC
  • VOICE_MALE_ELECTRONIC
  • VOICE_FEMALE_ELECTRONIC
  • VOICE_MALE_MECHANOID
  • VOICE_FEMALE_MECHANOID
  • VOICE_MALE_FURRY
  • VOICE_FEMALE_FURRY
    Returns an integer that is the avatars currently online in the parcel at position in region coordinates.
• list message
• string

Caveats

  • This function causes the script to sleep for 0.1 seconds.
All Issues ~ Search JIRA for related Bugs

Examples

Notes

Essential for voice enabled objects to continue to exist if voice is introduced into SL.

Deep Notes

Search JIRA for related Issues

Signature

//function integer llSpeakText( list message, string );