llStopAnimation

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Revision as of 23:31, 22 February 2007 by Strife Onizuka (talk | contribs)
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Summary

Function: llStopAnimation( string anim );

Stop animation anim for agent that owns object

• string anim an animation in the inventory of the prim this script is in or a UUID of an animation

Caveats

  • If anim is missing from the prim's inventory and it is not a UUID or it is not an animation then an error is shouted on DEBUG_CHANNEL.
  • If anim is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
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Examples

Deep Notes

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Signature

function void llStopAnimation( string anim );