llStopAnimation

From Second Life Wiki
Revision as of 23:31, 22 February 2007 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Summary

Function: llStopAnimation( string anim );

Stop animation anim for agent that owns object

• string anim an animation in the inventory of the prim this script is in or a UUID of an animation

Caveats

  • If anim is missing from the prim's inventory and it is not a UUID or it is not an animation then an error is shouted on DEBUG_CHANNEL.
  • If anim is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
All Issues ~ Search JIRA for related Bugs

Examples

Deep Notes

Search JIRA for related Issues

Signature

function void llStopAnimation( string anim );