Difference between revisions of "LlVecDist"

From Second Life Wiki
Jump to: navigation, search
(Undo revision 42076 by Xaviar Czervik (Talk) wrong)
m (lsl code tagging)
Line 10: Line 10:
 
|caveats
 
|caveats
 
|constants
 
|constants
|examples=<pre>
+
|examples=
 +
<lsl>
 
default {
 
default {
 
     state_entry()
 
     state_entry()
Line 19: Line 20:
 
     }
 
     }
 
}
 
}
</pre>
+
</lsl>
 
|helpers
 
|helpers
 
|also_functions={{LSL DefineRow||[[llVecMag]]|}}
 
|also_functions={{LSL DefineRow||[[llVecMag]]|}}

Revision as of 14:12, 30 March 2008

Summary

Function: float llVecDist( vector vec_a, vector vec_b );

Returns a float that is the undirected nonnegative distance between vec_a and vec_b ( llVecMag(vec_a - vec_b) ).

• vector vec_a Any valid vector
• vector vec_b Any valid vector

Examples

<lsl> default {

   state_entry()
   {
       vector input_1 = <1.0,2.0,3.0>;
       vector input_2 = <3.0,2.0,1.0>;
       llOwnerSay("The distance between " + (string) input_1 + " and " + (string) input_2 + " is: "+(string)llVecDist(input_1, input_2) );
   }

}

</lsl>

See Also

Functions

•  llVecMag
•  llVecNorm

Deep Notes

Search JIRA for related Issues

Signature

function float llVecDist( vector vec_a, vector vec_b );