Difference between revisions of "LlVecMag"
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|p1_type=vector|p1_name=vec|p1_desc | |p1_type=vector|p1_name=vec|p1_desc | ||
|return_type=float | |return_type=float | ||
|return_text=that is the magnitude of the vector (the undirected | |return_text=that is the magnitude of the vector (the undirected non-negative distance from {{LSLP|vec}} to {{LSL VR|0.0|0.0|0.0}}). | ||
|spec | |spec | ||
|caveats | |caveats | ||
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|notes= | |notes= | ||
* Mathematically the formula for vector magnitude is | * Mathematically the formula for vector magnitude is | ||
** [[llSqrt]](vec.x * vec.x + vec.y * vec.y + vec.z * vec.z) | ** <code>[[llSqrt]](vec.x * vec.x + vec.y * vec.y + vec.z * vec.z)</code> | ||
|permission | |permission | ||
|negative_index | |negative_index |
Revision as of 09:06, 20 July 2012
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Summary
Function: float llVecMag( vector vec );12 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the magnitude of the vector (the undirected non-negative distance from vec to <0.0, 0.0, 0.0>).
• vector | vec |
Caveats
Examples
<lsl> default {
state_entry() { vector input = <1.0,2.0,3.0>; llSay(0,"The magnitude of "+(string)input+" is "+(string)llVecMag(input) + "."); }
}
</lsl>Notes
- Mathematically the formula for vector magnitude is
llSqrt(vec.x * vec.x + vec.y * vec.y + vec.z * vec.z)