LlVecMag

From Second Life Wiki
Revision as of 09:06, 20 July 2012 by Strife Onizuka (Talk | contribs)

Jump to: navigation, search

Summary

Function: float llVecMag( vector vec );

Returns a float that is the magnitude of the vector (the undirected non-negative distance from vec to <0.0, 0.0, 0.0>).

• vector vec

Examples

<lsl> default {

   state_entry()
   {
       vector input = <1.0,2.0,3.0>;
       llSay(0,"The magnitude of "+(string)input+" is "+(string)llVecMag(input) + ".");
   }

}

</lsl>

Notes

  • Mathematically the formula for vector magnitude is
    • llSqrt(vec.x * vec.x + vec.y * vec.y + vec.z * vec.z)

See Also

Functions

•  llVecNorm The vector normal
•  llVecDist The distance between two vectors

Deep Notes

Search JIRA for related Issues

Signature

function float llVecMag( vector vec );