Difference between revisions of "LlsRGB2Linear"

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(Created page with "Category:LSL_Functions {{LSL_Function |func=llsRGB2Linear |sort=sRGBToLinear |return_type=vector |p1_type=vector|p1_name=srgb|p1_desc=Color in the sRGB color space. |retur...")
 
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The sRGB (Standard Red Green Blue) colorspace is defined in IEC 61966-2-1:1999 and was developed as a joint project between Microsoft and HP.
The sRGB (Standard Red Green Blue) colorspace is defined in IEC 61966-2-1:1999 and was developed as a joint project between Microsoft and HP.
|caveats=* This function does not operate on historical names. For historical name lookup use [[llRequestUserKey]].
|caveats
|examples
|examples
|helpers
|helpers

Revision as of 20:59, 22 May 2020

Summary

Function: vector llsRGB2Linear( vector srgb );

Returns a vector Transforms a color specified in the sRGB colorspace to the linear RGB colorspace.

• vector srgb Color in the sRGB color space.

Specification

Lights in Second Life are specified in LSL as linear red, green blue values in the range (0.0, 1.0). Internally light calculations are performed in the sRGB colorspace.

The sRGB (Standard Red Green Blue) colorspace is defined in IEC 61966-2-1:1999 and was developed as a joint project between Microsoft and HP.

Examples

See Also

Functions

•  llLinear2sRGB To convert from sRGB to the Linear colorspace.

Deep Notes

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Signature

function vector llsRGB2Linear( vector srgb );