Difference between revisions of "Locked"

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=== Functional Spec ===
=== Functional Spec ===
* Locking an object will keep your from accidenally moving or modifying your object.
* Locking an object will keep your from accidenally moving or modifying your object.
* Trying to take a locked object to inventory triggers a confirmation
* Trying to take a locked object to inventory triggers a confirmation dialog box.
dialog box.
* A locked object will display as (no modify) in your inventory.
* A locked object will display as (no modify) in your inventory.
* You can avoid selecting locked objects by turning on Tools menu > Select Only Movable Objects.
* You can avoid selecting locked objects by turning on Tools menu > Select Only Movable Objects.

Latest revision as of 14:09, 17 November 2006

Feature Design Document

(none)

Functional Spec

  • Locking an object will keep your from accidenally moving or modifying your object.
  • Trying to take a locked object to inventory triggers a confirmation dialog box.
  • A locked object will display as (no modify) in your inventory.
  • You can avoid selecting locked objects by turning on Tools menu > Select Only Movable Objects.
  • "Locked" has some other functionality piled on it, but I don't recall it at the moment.

Test scripts

llGetInventoryPermMask Test

llGetObjectPermMask Test


Discussion for future improvements

(none)

Relationship to other features

List of features that need to be tested when this feature changes, and why.

Grant Modify Rights - Can people with granted modify rights edit your locked objects?

Deed Objects - Can people in the grouo edit your deeded/locked objects?

Share Objects with Group - Can people in the grouo edit your deeded/shared objects? Only if they have the group selected?

Collaborative Building - Is locking objects useful for Collaborative Building or only individual building.


User Guides

(none)