Difference between revisions of "MMOX"

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* [http://www.ietf.org/mail-archive/web/mmox/current/msg00724.html Taxonomy of topics, thread] -- examination of the implications of Infinity's post
* [http://www.ietf.org/mail-archive/web/mmox/current/msg00724.html Taxonomy of topics, thread] -- examination of the implications of Infinity's post
* [http://www.ietf.org/mail-archive/web/mmox/current/msg00923.html MMOX Progress Tracking] -- review of recent draft-centered activity @ 2009-Mar-4
* [http://www.ietf.org/mail-archive/web/mmox/current/msg00923.html MMOX Progress Tracking] -- review of recent draft-centered activity @ 2009-Mar-4
* [http://www.ietf.org/mail-archive/web/mmox/current/msg01016.html Debunking "Universal Client"] -- also explains why generic clients are completely inevitable
* [http://www.ietf.org/mail-archive/web/mmox/current/msg01053.html Managing model mismatches] -- methods for achieving interop despite model mismatches
* [http://www.ietf.org/mail-archive/web/mmox/current/msg01053.html Managing model mismatches] -- methods for achieving interop despite model mismatches



Revision as of 15:13, 15 March 2009

"MMOX is an effort to collect best practices and develop consensus based standards for virtual world and MMO interoperability. The mmox@ietf.org mailing list is for technical discussions related to this objective and for coordinating administrative details of upcoming meetings." -- IETF MMOX listinfo


This page is intended as a useful container for gathering together links to MMOX resources.

Please expand it with other relevant links that could be helpful. (Don't lose any links. :P)


MMOX mailing list and other communications

Please note that all communications performed under the aegis of an IETF workgroup (this includes IETF email and Jabber) are logged and are permanently visible to the public. They are also considered "IETF Contributions", and as such are subject to the IETF rules on IPR Disclosure. Please read the relevant documents in the IETF Information section below to know what this means.

IETF Jabber Chat logs

MMOX In-World Chat logs

Note that only "special" transcripts which include non-SL/Opensim participants are linked here.

Links to the weekly SL+Opensim chat logs are maintained under AW Groupies Chat Logs.

  • February
19

MMOX drafts and working documents

MMOX Workgroup Charter Drafts

MMOX LLSD Drafts

MMOX Protocol Proposals and MMOX IETF Draft Protocols

In order of appearance on MMOX list: (Note that there is no current working name for an extensible MMOX Protocol).

Highlighted contributions

Requirements tracking

IETF Information

Virtual worlds with known/expected interest in interop

In alphabetic order:

  • Forterra OLIVE -- Commercial VW, contact active in MMOX, see interopworld, telemetry
  • OpenCroquet -- Open P2P virtual world SDK, contacts active in MMOX, see Croquet-base Cobalt VW
  • Opensim -- Open community VW compatible with Second Life, contacts active in MMOX
  • Project Darkstar, and worlds based on this infrastructure, eg. Wonderland -- no current contact
  • Qwaq -- Croquet-based VWs for business, contacts active in MMOX
  • Second Life Largest current VW, Linden Lab + IBM founded MMOX
  • Solipsis -- P2P virtual world, contact active in AW Groupies

MMOX Chairs and IETF Contacts

The contact addresses given here are those already made public here.

Other relevant resources