Mesh/Archive/2012-06-18

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Agenda

  1. Why do the last two meetings notes have no transcripts? This omission destroys the usefulness pof the meetings to those who may be unable to attend, and leaves no way to retrieve/review the information cimmunicated at the meetings. Drongle McMahon
  2. Is there any new information on the Cloudy-Blurry Avatar problem reserch? Nalates Urriah 10:07, 17 June 2012 (PDT)
  3. Is the laid out plans for changes to mesh accounting still holding up? --Motor Loon 10:22, 18 June 2012 (PDT)
  4. Did the road bump problem solved? Yuzuru Jewell 11:44, 18 June 2012 (PDT)
  5. Do you have any new statistics on proportion of logins / logged-in hours on mnesh enabled viewers?Drongle McMahon

Meeting Notes

Transcript for Monday June 18, 2012

[12:02] Nyx Linden greetings all
[12:02] Nyx Linden https://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import_User_Group
[12:02] Wickedwanda (wickedwanda.blackheart) Hello Nyx, Vir
[12:02] Nal (nalates.urriah) hi nyx
[12:02] Nyx Linden agenda is there if you'd like to add any items
[12:03] Motor Loon argh... you're such a greifer nyx
[12:03] Aki Shichiroji Hi Nyx
[12:03] Yuzuru (yuzuru.jewell) hello nyx
[12:03] Motor Loon not a big crowd today
[12:04] Nyx Linden shall we get started?
[12:04] Nal (nalates.urriah) sure
[12:04] Motor Loon 3 2 1 go
[12:04] Yuzuru (yuzuru.jewell) Please start
[12:04] Nyx Linden first topic: "Why do the last two meetings notes have no transcripts? This omission destroys the usefulness pof the meetings to those who may be unable to attend, and leaves no way to retrieve/review the information cimmunicated at the meetings. Drongle McMahon"
[12:05] Motor Loon agree
[12:05] Nyx Linden Apologies, I have the logs on my computer, just need to get them wiki-fied, I'll try to get them processed quicker
[12:05] Motor Loon logs posted right after each meeting would be strongly appriciated
[12:05] Drongle McMahon Thanks
[12:05] Motor Loon even if they aren't fancy and sparkling with cleanups
[12:06] Jonathan (jonathan.yap) It doesn't have to be Nyx who posts the log, right?
[12:06] Motor Loon nyx probably have his special way of doing it and dont want you to mess up his perfect system
[12:06] Motor Loon °͜°
[12:06] Nyx Linden the one that was repeatedly interrupted by the security issue may be more tricky to reconstruct, but the others shouldn't be difficult to get up
[12:07] Motor Loon yeah the force tp & crash event
[12:07] Motor Loon °͜°
[12:07] Nal (nalates.urriah) If we post them I think they can be eited and that could be a problem
[12:07] Nal (nalates.urriah) I mean they are in wiki edit mode
[12:08] Nyx Linden I'll do what I can to speed up the process, thanks for letting me know that the transcripts are valuable for you guys :)
[12:08] Yuzuru (yuzuru.jewell) I want to see it,too.
[12:08] Nyx Linden next topic: "Is there any new information on the Cloudy-Blurry Avatar problem reserch? Nalates Urriah 10:07, 17 June 2012 (PDT)"
[12:08] Nal (nalates.urriah) I rely on them when I can't make a meeting
[12:08] Motor Loon ditto
[12:09] Motor Loon blurry avatar...
[12:09] Motor Loon fix: apply cloth to glasses and rub
[12:09] Nyx Linden we have some workarounds on the bluesteel channel for a subset of the issues, but its not a general fix.
[12:10] Nal (nalates.urriah) Do you think a general fix is possible?
[12:10] Nyx Linden we have a team focused on how to fix the cloudy avatars in the more general case, but we're not far along enough to give a progress report yet.
[12:11] Nal (nalates.urriah) I'll take that as a yes
[12:11] Nyx Linden take it as a maybe :D
[12:11] Motor Loon A yes-.to-be
[12:12] Nal (nalates.urriah) :) ok
[12:12] Nyx Linden next topic: "Is the laid out plans for changes to mesh accounting still holding up? --Motor Loon 10:22, 18 June 2012 (PDT)"
[12:13] Nyx Linden while this definitely affects content creation, this is rolled up as part of the pathfinding project, which has its own usergroup, so I'll direct you there for the latest update
[12:13] Drongle McMahon Oh yes ... good question
[12:13] Motor Loon arh
[12:13] Motor Loon ok then
[12:13] Nal (nalates.urriah) Locra is saying they expect to be on RC by mid July
[12:13] Nyx Linden to my knowledge there hasn't been huge changes in that area, but the pathfinding team would know the latest.
[12:13] Motor Loon But I liiiike you much better than Falcon
[12:13] Motor Loon °͜°
[12:15] Nyx Linden next topic: "Did the road bump problem solved? Yuzuru Jewell 11:44, 18 June 2012 (PDT)"
[12:15] Motor Loon ooh show and tell
[12:15] Nyx Linden thanks for the reminder! I heard back from falcon on this one, let me pull up the response
[12:15] Motor Loon /me looks at Yuzuru...
[12:16] Nyx Linden long story short: its a challenging issue to solve in the general case and we don't have the perfect toolset for it just yet.
[12:17] Motor Loon was that it?
[12:17] Motor Loon thats a VERY short story if so
[12:17] Nyx Linden the ideal solution would be to allow for region-sized uploads for things like roads, or to allow some method of specifying that two objects should be "welded" together
[12:17] Yuzuru (yuzuru.jewell) Thank you Nyx. Did you check the circit at freedom?
[12:18] Nyx Linden in the meantime, there are a few things you can try
[12:18] Yuzuru (yuzuru.jewell) We can't have the race event.
[12:19] Yuzuru (yuzuru.jewell) If mesh road can be used. Car race will be more fun.
[12:19] Nyx Linden 1) Replace the terrain mesh with a convex decomposition. This is bad for performance, but might resolve the collision issues since you'll be dealing with convex hulls rather than triangles.
[12:20] Yuzuru (yuzuru.jewell) we tried convex full. But it was not solved.
[12:21] Nyx Linden personally I tried it in the test area you sent me a link to, I can definitely see where its an issue
[12:21] Yuzuru (yuzuru.jewell) Vehicle don't have mesh wheel. it is made all sculpt prim.
[12:22] Yuzuru (yuzuru.jewell) http://slurl.com/secondlife/Freedom%20Island%2001/218/169/2506
[12:22] Drongle McMahon For the wheels ... does that mean just for the physics? Can you use perfect linked cylinders so they use the havok primitive?
[12:23] Yuzuru (yuzuru.jewell) not cylinder but sculpt prim.
[12:23] Nyx Linden yes, I believe its referring to the physics representation of the wheels, not the render representation
[12:23] Yuzuru (yuzuru.jewell) It can run smoothly on non mesh road.
[12:24] Nyx Linden so sounds like I'd try using mesh boxes at the seams to see if that helps smooth things out?
[12:26] Drongle McMahon I thought it said Prim boxes?
[12:26] Yuzuru (yuzuru.jewell) We didn't try case 2).
[12:26] Nyx Linden sorry mistyped, meant prim boxes
[12:26] Yuzuru (yuzuru.jewell) Prim boxes at the seems of mesh road?
[12:26] Nyx Linden yes, that would be the next thing to try
[12:27] Yuzuru (yuzuru.jewell) Ok we will try it.
[12:27] Yuzuru (yuzuru.jewell) Thank you Nyx.
[12:27] Nyx Linden best of luck, let us know how it goes!
[12:28] Nyx Linden next topic: "Do you have any new statistics on proportion of logins / logged-in hours on mnesh enabled viewers?Drongle McMahon"
[12:28] Yuzuru (yuzuru.jewell) I will tel you next week.
[12:28] Nyx Linden honestly, no. I don't know where those numbers are kept, but they are still being tracked.
[12:29] Nyx Linden I believe the answer is "most of them", I don't think we've released exact figures for a while.
[12:29] Motor Loon Dont Oz have those?
[12:29] Drongle McMahon OK. I asked because someone in the forums was asking.
[12:30] Drongle McMahon They didn't know whether to use a mesh store.
[12:30] Motor Loon I think it's so high now we can safely "not care about the few not being able to see mesh"
[12:30] Attica Bekkers agrees
[12:30] Motor Loon even Singularity has mesh now
[12:31] Nyx Linden I would focus more on the technical merits of mesh vs non-mesh building at this point, the number of viewers that cannot see meshes has been decreasing.
[12:31] Motor Loon nods
[12:32] Nyx Linden Its a featureset that has been out long enough that it can reasonably be considered to be expected to be supported by reasonably updated viewers.
[12:32] Drongle McMahon Is it a year yet?
[12:32] Drongle McMahon We shuold have a mesh anniversary.
[12:32] DrFran Babcock wow
[12:32] Nal (nalates.urriah) About 10 months I think
[12:33] Nyx Linden start modeling your mesh cakes now :D
[12:33] Bazz Fazz (vir.linden) I think we launched in August
[12:33] Attica Bekkers M1B
[12:33] Nal (nalates.urriah) I think so too. I'll have to look it up
[12:33] Motor Loon lol and I'm still working on my first mesh product release... damn... I'm a slow worker lol...
[12:34] Nal (nalates.urriah) I've been learnng weight painting for 5 weeks now...
[12:35] Nyx Linden that covers all the topics we have for this week, anything else to discuss? read any good books lately or seen any good movies, or should we wrap this up for the week? :)
[12:35] Nal (nalates.urriah) I got nothing
[12:35] Attica Bekkers sl9b is on , o to sl9b tommorrow (too fullnow)
[12:36] Drongle McMahon Still no response from Falcon about physics weights?
[12:37] Drongle McMahon Does he go to pathfinding meetings? I could ask him there.
[12:37] Nyx Linden he had some followup and will take some time to look over the examples you provided. I'll remind him you're waiting on a response.
[12:37] Motor Loon he usually does yeah
[12:37] Nal (nalates.urriah) He is usually thre
[12:37] Drongle McMahon Probably doesn't want to see me.
[12:38] Nal (nalates.urriah) Yeah, you're such a nag... (teasing)
[12:38] Motor Loon You should bring him cookies...
[12:39] Nyx Linden alright, thanks for coming out everyone. Feel free to add more topics next week!
[12:39] Aki Shichiroji Thanks for the session, Nyx
[12:39] Drongle McMahon Thanks Nyx.
[12:39] Motor Loon you ever consider making these more general content instead of only mesh related nyx?
[12:39] Nal (nalates.urriah) Thx Nyx
[12:39] Nyx Linden it is general content creation Motor, feel free to add non-meshy topics
[12:40] Motor Loon ah kewl...
[12:40] Yuzuru (yuzuru.jewell) Thank you Nyx.
[12:40] Drongle McMahon It's all conent according to the wiki, not just mesh.
[12:40] Aki Shichiroji is there a good session to ask about UI anymore?
[12:40] Nyx Linden I'll update the wiki to clarify that
[12:40] Nal (nalates.urriah) Aki, yu can ask in Oz's meetings. That is about it unless it is a specific project related.
[12:41] Motor Loon yeah UI -> Open development... in lack of better
[12:41] Aki Shichiroji ah hmm ok
[12:41] Nyx Linden see everyone next week!
[12:41] Nal (nalates.urriah) bye
[12:41] Aki Shichiroji See you!