Mesh/Archive/2013-01-06

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Agenda

  1. How was Christmas break?
  2. At exactly what point does the viewer force blended alpha into masked alpha? The results are inconsistent, and some older textures are turning useless with advanced lightning turned on.
  3. Updates on mesh work in progress TankMaster Finesmith 12:10, 6 January 2014 (PST)
  4. Any chance that we'll eventually see support for procedural textures in SL? Mona Eberhardt 12:50, 6 January 2014 (PST)

Meeting Notes