Mesh/Archive/2013-01-06
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Revision as of 09:57, 10 January 2014 by Nyx Linden (talk | contribs) (Created page with "==Agenda== # How was Christmas break? # At exactly what point does the viewer force blended alpha into masked alpha? The results are inconsistent, and some older textures are tur…")
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Agenda
- How was Christmas break?
- At exactly what point does the viewer force blended alpha into masked alpha? The results are inconsistent, and some older textures are turning useless with advanced lightning turned on.
- Updates on mesh work in progress TankMaster Finesmith 12:10, 6 January 2014 (PST)
- Any chance that we'll eventually see support for procedural textures in SL? Mona Eberhardt 12:50, 6 January 2014 (PST)