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Revision as of 08:50, 23 June 2014 by Nyx Linden (Talk | contribs)

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  1. Can I haz the math for texturing hollowed prims plz? Mona Eberhardt 12:06, 17 March 2014 (PDT)
  2. I still think the LI calculation is bad, for a torus the LI values jump as a drunken pirate bunne when just changing the Cut End value Kennylex Luckless

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